Minecraft Game Rules
Learn how to use game rules to change how your Minecraft world behaves.
Game rules let you tweak how your world behaves, from keeping your inventory on death to freezing the day/night cycle. They're changed with the /gamerule command and apply to the world you run them in.
Setting a Game Rule
/gamerule <rule> <value>
Most rules take true or false, while a few take a number. To check the current value of a rule, run the command without a value, e.g. /gamerule keepInventory.
Commonly Used Game Rules
| Rule | What it does |
|---|---|
keepInventory | Players keep their items and XP when they die. |
doDaylightCycle | Set to false to freeze the time of day. |
doWeatherCycle | Set to false to stop weather from changing. |
mobGriefing | Controls whether mobs can change blocks (creeper explosions, endermen, etc.). |
doMobSpawning | Set to false to stop natural mob spawning. |
doFireTick | Set to false to stop fire from spreading and burning out. |
randomTickSpeed | How fast crops grow and leaves decay. Default is 3. |
showDeathMessages | Toggles death messages in chat. |
announceAdvancements | Toggles advancement announcements in chat. |
tip
Game rules are per-world. If your server has multiple worlds (for example a separate creative world), run the command in each world you want to change.